Planning
Preventing Preventable Problems in Military Decision-Making Process
By Retired COL Esli Pitts
Article published on: April 1, 2025 in the Armor Spring 2025 Edition
Read Time: < 15 mins
There I was, an Observer Coach/Trainer (O/C/T) in Hohenfels, Germany. It was cold and
wet as the airborne infantry battalion’s combined arms rehearsal ended. The mission
was a night attack into an urban area, and the plan required four companies to follow
the same route to the objective. Some companies set conditions for the attack while
others acted on those conditions. The commander asked for any final questions.
One company commander asked for the order of march into the objective and the field
grades looked at each other — how did we miss that?
They quickly devised a scheme and departed. Meanwhile, the four company commanders
remained behind to discuss the other significant gaps in the plan and to carve up
the objective in terms of direct fire planning and actions on the objective. None of this
essential coordination made it higher, leaving the battalion’s senior leaders in the dark
about how the battalion would seize an urban objective at night (and, because this was
Hohenfels), during a driving rainstorm.
Bad rehearsal? No. Bad planning. Let’s
talk about preventing preventable
problems in detail and flexibility while
using the full military decision-making
process (MDMP).
Devil is in details
Our goal is to mature the plan from that single-page course of action (CoA) sketch to a complete order — within
the allotted time. The plan must meet a certain threshold of detail to be successful. If the order lacks detail,
leaders figure out a workaround or the mission fails. It’s fine when we recognize those gaps early on, such as
when the commander points out a shortcoming during the CoA briefing. But it gets progressively harder to come
back. Hard questions during the confirmation- or back briefs are inconvenient but fixable. It is awkward when a
commander asks a hard question about the plan’s shortcomings while standing on the terrain model during the
rehearsal, but we can still issue a fragmentary order (FRAGO). It’s harder — but still possible — to overcome
insufficient planning while in execution, but sometimes we only realize the plan’s shortcomings when the O/C/T
helpfully guides us through the after-action review (AAR). Figure 1 shows a conceptual depiction of an order’s
lifecycle with the necessary level of detail in green and the typical level of detail in red.
Figure 1. Lifecycle of a Battalion Operation Order. (U.S. Army Graphic)
Conversely, the longer we plan, the more details we add — often unnecessarily — until we risk the reverse of
insufficient details, which is excessive details, creating rigidity and a lack of flexibility. It’s critical to
success to plan the right details, in the right level of detail, not waste time on the wrong ones.
So, how do we build from a concept sketch to an appropriately detailed order using MDMP? The goal is a plan with
sufficient detail to execute an operation but not to develop a plan that is so heavily detailed that it becomes
inflexible or reliant on everything unfolding perfectly and fails if conditions change. We are talking about
simple plans, with appropriate details for the essential elements.
Can’t we just go with intent? There I was, OC’ing (performing as observer/coach) for a
British heavy battle group equipped with Challenger tanks and Warrior fighting vehicles. The commander’s
order consisted entirely of intent, and intent graphics. His two Challenger companies both violently
attacked within his intent but, lacking the details of a complete plan, it was unsynchronized. The two tank
companies attacked on a wide frontage, without mutual support, and on a timeline that allowed the enemy to
sequentially defeat both. The predictable result was the failure to penetrate the defense with piecemeal
destruction of the tank companies followed by the commitment and subsequent destruction of the mechanized
infantry. Afterwards, this commander was surprised to find out that the British Army’s planning doctrine
differentiated between intent graphics and operations graphics (just like we do).We MUST enable
intent through sufficient details.
Figure 2. Raider Brigade conducts a combined arms rehearsal at the Joint Multinational
Readiness Center. (Photo by COL Esli Pitts)
Despite my examples, we usually do a pretty good job setting up the maneuver plan and integrating indirect
fires. But we don’t always plan the other warfighting functions to a similar level of detail.
Wait; doesn’t a high degree of profi-ciency in battle drills lessen the need for detailed planning? Yes — if you
are a platoon or even company.
Everything a platoon does from the assembly area to the objective is a drill, whether uncoiling, support by
fire, actions on contact, a change of forma-tion, emergency resupply, or platoon assault. The leader’s job in
planning is largely determining the series of drills that comprise the plan and where they will happen. In
execution, the leader’s job is to execute that planned flow of drills and, when circumstances change, select the
best drills in response. Platoons should be masters of drills.
Companies are like platoons, but the commander writes an order that sequences platoon actions, and plans to have
them in the right places, in the right order, to achieve the company’s mission, while weaving in elements of the
warfighting functions.
Battalions’ orders establish where and when the actions of the companies, or any element under battalion
control, will occur. The plan deconflicts how and where companies tie in with each other, while also integrating
the battalion’s operation within the complex framework of brigade’s shaping efforts, adjacent units, and
follow-on forces. The battalion accounts for sequencing, conditions to be set, triggers for execution, tasks and
purposes, and associated graphics, across all warfighting functions. Said another way, the de-tails.
So, why don’t we plan with appropri-ate detail? Here are some indicators you might see in your next unit.
Uninvolved commander: Commanders are the most experienced people in their formation. However,
they are often absent from planning, and they are not necessarily experienced in THIS kind of formation, THIS
kind of terrain, or THIS kind of mission.
Insufficient commander’s planning guidance: the doctrine says command-ers should give initial planning
guid-ance upon receipt of the higher headquarters’ order. They should give re-fined guidance at the
completion of MA. They should refine their guidance again before the order goes final. They should also
refine their intent as the plan continues to mature. Not all commanders do this.
Insufficient mission analysis (MA): Einstein famously said, “If I were given one hour to save
the planet, I would spend 59 minutes defining the prob-lem and one minute resolving it.”1 We, on the other hand, jump right to course of
action development. Field Manual (FM) 5-0, Planning and Orders Production proposes allocating
30 per-cent of available time to MA and 20 percent to CoA Development.2 Do we give it that attention?
Insufficient time or time management. The 1997 version of FM 101-5, Staff Organization and Operations
states: “The critical product … is an initial al-location of available time. The commander and the
staff must balance the desire for detailed planning against the need for immediate action.”3
Inexperience. Invariably, the staffs I observed had just formed and were doing MDMP for the
first or second time. We don’t fully train MDMP at home station and, lacking repetitions, we are unable to
maximize the limited time we have at a combat training cen-ter. The lack of familiarity with the pro-cess, lack
of a plans standing operating procedure (SOP) or formatted base products, and the lack of reps all manifested in
inefficiency, complaints about the process, attempts to abbreviate it, and (thus) insufficient detail. These
factors consistently denied sub-ordinate echelons their two-thirds of the time. First, LEARN the process. Then
learn to USE the process.
Figure 3. Warhorse tanks assemble at the National Training Center. (Photo by COL Esli
Pitts)
In addition to inexperience with MDMP, young staff officers/NCOs who lack maneuver experience simply don’t plan
as effectively. Lacking experience, we don’t recognize the gaps in our planning, and we provide too much fo-cus
on unimportant areas.
Wargaming: The wargame is the staff’s opportunity to refine and complete the CoA across all
warfighting functions. Unfortunately, it usually happens in the dead of night and participants soon default to
“no change.” We typically build a maneuver plan with associated fires but neglect the necessary depth of detail
in most of the warfight-ing functions. The lack of planning be-comes apparent in execution.
There I was, observing a (different) air-borne rifle battalion. Its entire plan for an airfield seizure
consisted of detailed planning for the airborne operation, followed by drawing a route from the drop zones
to the airfield, with a circle around it. The commander didn’t real-ize the insufficiency of his plan until
he was unable to control the fight, de-scribe it to me (or brigade), or even estimate a percentage cleared.
This plan was prepared by graduates of the career course and staff college and ap-proved by an experienced
commander. They wrote the order weeks before the rotation, so time was not the issue. During the AAR, I
provided the commander and staff time to draw the plan they wish they’d executed — starting with planning
guidance. In 15 minutes, they produced a workable CoA that was much better than the original plan. How could
this happen?
The sufficient level of detail must come out. Where, when, and how is up to you. Ideally, it does so during
planning, rather than in execution or at the final AAR when the OC/T asks questions.
If any of this sounds like your last unit, read on.
Mission analysis
Good mission analysis (MA) highlights what is necessary, what is possible, and it precludes bad ideas. This
en-ables the commander to formulate useful refined planning guidance, which improves CoA development. If
your MA didn’t shape options for the commander, it was poor MA.
The commander already received the higher order and already understands their plan. An immature staff spends the
majority of MA capturing things the commander already knows — that’s wasted energy. Let’s focus MA on areas the
commander needs.
Analysis of specified tasks. The order says our unit will conduct a river cross-ing. The
immature staff dutifully writes “conduct river crossing” in the specified tasks list and moves on. The mature
staff analyzes this task. First, where is the river narrow enough, the approaches solid enough, and the an-gle
of the banks appropriate to em-place a bridge? (And where can we NOT cross?) Secondly, is the crossing deep in
the zone of advance, or early in the movement? These answers will heavily influence our scheme of maneuver. Do
some analysis on our specified tasks and we’ll find that the additional details make it easy for the commander
to write planning guidance that informs CoA development.
Identify the tactical problem Immature staffs use a simplistic problem statement such as “how
do we conduct XYZ?” and rightfully characterizes this as worthless. Instead, let’s think of the problem
statement as identifying the hardest thing we will do, and the conditions that cause it to be the hardest thing.
Analysis thereof allows us to plan to achieve that most difficult thing. I use a model of “Given [condi-tion],
[condition], and [condition], how do we [do the difficult thing]? What do I mean?
Consider an enemy objective, moder-ately defended, but with an anti-tank (AT) platoon and a significant obstacle
belt. We have an attached engineer company, and we assess that our big-gest problem is dealing with that AT
platoon so we can breach. Here’s a possible problem statement: “given a threat AT platoon, high exposure, and a
complex obstacle, how do we miti-gate the AT threat to enable a breach?” The commander formulates guidance
focusing the maneuver plan on sup-pression or destruction of the AT pla-toon because, after that, the breach is
easy.
What if we lost the attached engineer company? The AT platoon is still the same threat, but now the hardest
thing is getting through the obstacles. Here’s our new problem statement: “Given a complex obstacle, overwatched
by en-emy AT systems, and a lack of engineer assets, how do we breach?” This prob-lem statement might lead to
other CoAs that don’t require us to close on the objective, or we go back to higher for more assets, or we
figure out how to destroy the AT platoon so we can breach by ourselves.
Because we understand the tactical problem, we can focus staff energy on mitigating the negative conditions and
planning how to achieve the problem. Or we can just ask “how do we breach?”
Lack of understanding of the terrain. There I was, a tank company com-mander attached to a
mechanized in-fantry battalion at Hohenfels. The S-3 slapped the map and identified the support-by-fire (SBF)
from which I would set conditions for the mecha-nized companies to close on the objec-tive. I pointed out that
the large hill be-tween me and the objective would pre-vent success from there. Oh.
The fact is terrain in Europe is different from that in the desert, and from an urban environment, or that in
the Pa-cific or the jungle. If your frame of ref-erence is six rotations in the desert, you will plan for that
on your seventh rotation even though it is in Germany. You can’t bring your National Training Center (NTC) plan
— fought at long range — to the rolling and compart-mentalized terrain and one-vehicle-wide mobility corridors
fought as a knife fight at Hohenfels. If you don’t understand the impacts of varied ter-rain, learn to.
Closely related to the terrain, do we understand the battlefield framework within which we will operate? Are we
clear on how we nest within higher’s operation as established by their oper-ational graphics? Do we also
under-stand the constraints, limitations, and flexibility inherent within an area of operations, a zone, a
sector, a battle position? Are higher’s boundaries clearly established? Do we understand the fire support
coordination mea-sures? (In particular, the coordinated fire line and fire support coordination lines are often
misunderstood.)
Lack of understanding of the enemy. If our intelligence preparation consists of using higher’s
red wire diagrams rather than a general force laydown in time and space on a map, analysis of threat
capabilities and associated range arcs, it is insufficient. If our prod-ucts don’t step down from higher’s
products, and don’t analyze two ech-elons down from us, it is insufficient. If we don’t have an event template
that differentiates between threat CoAs and informs friendly decision-making, it is insufficient.
Force ratios. We often do an overall force ratio but neglect analysis of vari-ous points in the
zone or sector. We need to generate a 3:1 HERE, and then THERE. But also HERE, too. Penetrating threat defenses
in an urban environ-ment? That’s 18:1 according to Army Techniques Publication 5-0.2-1,the Staff
Planner’s Guide. Understanding the required force ratio at different points in the fight
will be essential dur-ing CoA development, so we can array forces.
Insufficient time analysis. Not simply an enemy and friendly timeline, but the time/distance
factors associated with tactical actions which you already know must be done. How long does it take to uncoil
from an assembly area? Execute Route Black? Refuel on the move. Breach? Dig in? The element of time/distance
analysis starts during MA and only becomes more important later in planning.
These points are the kind of details the commander needs in mission analysis to advance understanding and start
formulating planning guidance.
We delivered a good MA briefing and armed the commander to give us some great planning guidance. Let’s build the
CoA.
CoA development
How much detail do we need? First, we build that one-page CoA sketch. But we need it to be feasible, acceptable,
suit-able, and complete. (And distinguish-able if we build more than one.) That’s a lot to ask for a one-pager,
so let’s flesh it out.
Decisive Point. What is it? How much combat power do we need to apply there? How long will it
take to achieve? What conditions must be set to ensure success at that point?
Arrayal of forces. Given our force ratio analysis throughout the area, how do we array combat
power at various points to achieve appropriate force ratios at both main and supporting ef-forts? This will
drive task organization.
Direct fire control measures (DFCMs). There I was, watching rotational units’ frustration with
the very real constraints of live ammunition during live-fire exercises. I’m going to say some-thing radical:
DFMCs should drive CoA development in both offense and defense. In considering the objective, first understand
how you will use di-rect fires to achieve the mission, then lay in the DFCMs necessary to do so, and then build
the maneuver graphics that get the unit in position to execute the planned DFCMs (and use your mas-ter gunner).
By establishing the DFCMs first, we account for the impacts sur-face danger zones, minimum safe, or risk
estimate distances will have on the operational graphics. This suddenly be-comes important when our operations
switch from lasers to live ammunition. Don’t be surprised by the limitations live weapons impose on your
scheme of maneuver; bake them in from the outset.
Operational framework. FM 3-0,Operations defines several operational frameworks,
including: assigned areas; main effort, supporting effort, and re-serve; or deep, close and rear operations.
These help in “clearly visualizing and describing the application of combat power in time, space, purpose, and
resources…”4 What is higher’s? And
how do we nest within it?
Task and purpose. There I was as a young tank platoon leader, listening to my battalion
commander’s mantra that purpose drives task. The WHY of task and purpose is the determinant factor in task
selection, and we must get it right. Understanding purpose allows us to pick from the various tasks by which we
can achieve the purpose. My experience is that our analysis is sometimes shallow and trends toward checking the
block, and sometimes we state our tasks as purposes.
- immature staff: Establish SBF 1 to fix enemy forces north of Objective MUSTANGS. Note: SBF 1 is a position
in the U.S. Army that al-lows a platoon to clear a no-fire area. SBF stands for “support by fire.”
- Mature staff: Fix enemy forces north of target reference point seven to prevent them reinforcing Objective
MUSTANGS.
See the difference? The young planner established a graphic, SBF 1, from which to do the task, but it is not the
task. The SBF becomes the focus, and we are successful by getting to it. In the second example, the focus is on
fix-ing the enemy, but we also use the graphics to clarify the task. Yes, it is still happening from SBF 1, but
that’s a graphic, not the task; and if we can’t get to SBF 1, we can still fix enemy forces.
Defeat Mechanism. Did we decide on a defeat mechanism? Is our higher headquarters plan based on
a particular defeat mechanism? If so, is our plan nested within that?
Scheme of maneuver. Given the selected defeat mechanism, decisive point, required arrayal of
forces at various points, the planned DFCMs, the right tasks and purposes, etc., what is the scheme of maneuver
that will accomplish them? And then, what are the necessary graphics to depict that scheme?
Figure 4. A Stryker suppresses an urban objective. (Photo by COL Esli Pitts)
Necessary graphics. Graphics are the skeletal structure that underlies the operation. Maybe
you’ve seen an old-school map board with ops, engineer, fires, logistics, threat, and decision support overlays
all taped to it — truly “stacking overlays.” In the age of Pow-erPoint, underutilized mission com-mand systems,
and the shallow detail of “concept of operation” planning, we’ve lost the art of developing de-tailed plans.
Compounding the prob-lem is the heavy use of intent graphics in place of operational graphics. FM 5-0,
Planning and Orders Production, states that “planners select control measures,
including graphics, only as necessary to control subordinate units during an operation.”5 This sounds
minimalist, so maybe we should say that if it is in our plan, it should be on our graphics.
I'm not saying we should create overly detailed plans with so many graphics you cannot see the map. Where young
staffs struggle is in over-planning for subordinate elements. Here are a cou-ple of rules to prevent that.
First, don’t plan the subordinate’s plan for them. If everything that happens between HERE and THERE on the
graphics is the responsibility of one subordinate, then just be comfortable with allocating the maneuver space
to that subordinate. The subordinate plans it and submits the graphics. If two subordinates are involved, we put
in the graphics necessary to control or deconflict them. Sec-ond, even with mission-type orders, it is not
“micromanaging” if we tell sub-ordinate A to be at THIS location, with THIS orientation, at THIS time, so they
are synchronized within the larger plan. When we need this level of de-tail, intent graphics don’t
work.
The boss has approved our feasible, acceptable, suitable, complete, and distinguishable CoA, and we are ready to
move on.
Wargame
We use the wargame to finalize, and synchronize, the plan. However, let’s be real. As mentioned, our wargame
rapidly moves into this alternate real-ity where the staff increasingly announces, “no change.” The planner
gratefully captures that on the synch matrix. At the end, the executive officer feels uneasy, but it’s late. Now
we’ve underwritten a lack of detail. The best response to “no change” is to ask “Are you sure? What
about XYZ?”
What are the ramifications of an in-complete synch matrix? Well, there I was....
The fight advances too far and the tac-tical operations center (TOC) loses dig-ital or voice communications with
the companies as they approach the objec-tive. We should have anticipated this and planned to jump the TOC or
move a retransmission team. Instead, in ex-ecution, the frustrated executive offi-cer jumps the TOC at the worst
possi-ble time, and we are unable to influ-ence the fight at the objective.
The mortars report they are black on ammunition but there was no trigger to move a planned resupply forward.
Instead, they fire until their racks are empty and then hunker down, hoping for resupply.
There is no radar coverage at critical points.
There is no understanding of planned or active ambulance exchange points and evacuation assets move to the wrong
point.
Conditions are not set for the breach, but we fire the smoke mission anyway. Now we are burning precious minutes
of smoke.
The information collection plan is insufficient and not focused on the information necessary to make decisions.
As a result, we don’t recognize or collect priority information.
The wargame’s primary output is a synchronization matrix. This is the document that moves our plan from a
concept to reality — a plan we can execute. The synch matrix establishes several things. Where? Planned actions
should have an associated graphic. The matrix depicts sequencing of both events and units. Event 1 must happen
before Event 2. And Unit A goes first, followed by Unit B. It establishes priorities: Alpha is the priority of
fires, but priority shifts to Charlie upon…. It lays out conditions to be set prior to commitment, triggers for
commitment, and end states to be achieved by that action. It establishes primary and alternate responsibilities
for execution. Our synch matrix captures the details of all those moving pieces that happen in execution.
How do we build the details of these critical events? Recall we talked about time/distance analysis in MA? How
do these factors apply on the synch matrix? If Event 1 takes 90 minutes, then Event 2 cannot begin until X+90.
If so, when must conditions be set? These details are how we integrate combined arms. What are the triggers?
Remember our mortar resupply? Here are three event-, time-, or conditions-based triggers to move resupply. Which
one works best?
-
Our lead company crosses Phase Line Steel.
-
Two hours past crossing the line of departure.
-
The mortars have fired targets AB 2001 and AB 2002 or otherwise report amber.
Picture the TOC crew using this detailed matrix to manage the details of execution.
If it is important to the plan, is it important to plan in detail? We’re moving that green line
for the level of details in our plan much higher
But haven’t we just created a rigid and highly restrictive plan which won’t survive first contact? Maybe. How do
we create flexibility in the plan?
Flexibility
There I was in a battalion’s defensive AAR, describing how the enemy sat at one of the unit’s obstacles for
20 minutes, unobserved and unengaged, before bypassing it and penetrating the battalion’s southern flank.
The commander exclaimed, “I knew they were going to do that!” Maybe he knew it, but he didn’t tell anyone.
Therefore, there was no plan.
We know the situation will change. Von Moltke famously said: “You will usually find that the enemy has three
courses open to him, and of these he will adopt the fourth.”6 How can we account for that maxim by building flexibility into our base
plans?
There are things we know about the enemy, and things we’ve only templat-ed; but our S-2s brief the threat CoAs
as if they’ve already read the enemy’s (not yet written) orders. When the S-2 briefs with that level of
certainty, we invariably plan against that detailed enemy CoA, even though the template is little more than a
guess at this point and then we are surprised in execution when it is wrong. The S-2 should use different colors
to clearly differentiate between known and templated enemy information, and we account for that by building in
flexibility where there is uncertainty. For example: “We’ve identified seven battle positions under construction
and assess the enemy’s main defensive positions run from HERE to THERE. We’ve seen no indicators in the security
zone but template they will screen from HERE to HERE.” Now we can plan with some certainty against the main
defense but also build flexibility in the security zone: “If we identify a combat security outpost (CSOP) HERE,
we’ll destroy them from attack by fire (ABF) 1. If there are no indicators of a CSOP, we’ll continue movement to
ABF 2.” We are building in flexibility because the enemy situation is unclear — just like reality. We will plan
with flexibility but our final intelligence update prior to the mission will bring some clarity. For example:
“Scouts report no enemy forces in the vicinity of ABF 1. Recommend Bulldog continues movement to ABF 2.”
We’ve all heard that no plan survives first contact. This is why Eisenhower said, “plans are worthless, but
planning is everything.”7 This means
both threats and opportunities will emerge, so let’s build graphics that enable flexibility.
If we’ve dropped a series of checkpoints on our graphics (just in case), it is easy to say, “Chaos this is
Warhorse 6; move to Checkpoint 8 and establish an SBF oriented north.” Our above-mentioned battalion commander
was worried about getting penetrated in the south by an enemy force that bypassed his obstacles. Could the staff
have planned a series of battle positions at various depths oriented on that gap and tasked the companies to
recon them and be prepared to occupy them? Yes.
If our base plan reads like we can only execute it in one way, it is inflexible.
We aren’t done because the base order is published. Available time goes to building flexibility both during the
operation and following it. How fleshed out are our decision products, branches, and sequels?
Decisions. Does the staff have a common understanding of what the commanders’ decisions are?
There I was, in a battalion TOC, asking the S-2, S-3 and executive officer what the commander’s likely decisions
were. I got three different answers. Think the decision products were well-developed? Let’s agree to the
three-to-five likely decisions and build them up. How? Let’s look at a potential decision: switching from
defense against the most likely enemy CoA to defending against their most dangerous one (the above-mentioned
penetration on the south flank). I use the model of IF [condition] AND [condition], THEN [action].
Branches. “If we identify an enemy company (-) east of Phase Line Red, AND we have identified
minimal enemy forces north of XXX, THEN we will displace Alpha to battle position 4A to block penetration in the
south.” We’ve established an expectation that the TOC watch for these conditions. We laid the groundwork earlier
with some contingency graphics, but now we’ve built it into a viable branch plan, available in execution,
stemming from a decision, which is responsive to the commanders’ big concern. How can we improve that basic
branch?
If our plan does not allow us to shift between the enemy’s most likely and most dangerous CoAs, or
otherwise respond to emerging threats or opportunities, it is inflexible.
Sequels. FM 3-0 charges us to anticipate, plan for, and execute transitions. There I was, in
command of a battalion during a defense at a combat training center and we had just defeated the opposing
force’s regimental attack. We are supposed to plan for success, but I can assure you I had no plan for going on
the attack after a successful defense. In the moment, I requested permission to conduct a counterattack into the
next corridor, where we knew the enemy was building their future defense. (Denied!)
This is an example of a sequel, which I should have been prepared for. What are the minimum necessary details
our base plan requires to ensure we are prepared to transition to a subsequent operation (sequel) based on the
results of our current operation — ranging from spectacular success to catastrophic failure—without losing tempo
or the initiative?
Time and again, the OC/T says some variation of “you fought the plan, not the enemy” or “you were wedded to the
plan.” Are we audacious enough to make use of our flexibility? What is your information collection plan to
support deviating from the base plan? How comfortable are we at recognizing variance in the form of an emerging
threat or opportunity and recommending we use our planned flexibility? Can we recognize variance early enough to
respond proactively? Or only reactively? If we build in the flexibility but are unwilling to use it, we will
lose every time.
Experienced staffs routinely plan to an appropriate level of detail and build in flexibility. Maybe they didn’t
do so in your last unit. And they might not be doing them in your next unit. But you can change things in your
current unit.
AAR - after-action review
ABF - attack by fire
AT - anti-tank
CoA - course of action
CSOP - combat security outpost
DFCM - direct-fire control measure
FM - field manual
FRAGO - fragmentary order
MA - mission analysis
MDMP - military decision-making process
NTC - National Training Center
O/C/T - observer, coach/trainer
SBF - support-by-fire
TOC - tactical operations center
Endnotes
1.
Spradlin, Dwayne. “Are You Solving the Right Problem?” Harvard Business Review, The Magazine, September
2012. https://hbr.org/2012/09/are-you-solving-the-right-problem#:~:text=%E2%80%9CIf%20I%20were%20given%20one,it%2C%E2%80%9D%20Albert%20Einstein%20said;
(Accessed 15 February 2024).
2.
FM 5-0, Planning and Orders Production, May 2022, Pages 5-6, paragraph 5-24.
3.
FM 101-5, Staff Organization and Operations (rescinded), May 31, 1997. Pages 5-4.
4.
FM 3-0, Operations, October 2022. Pages 3-23, paragraph 3-127.
5.
FM 5-0. Pages 5-30, paragraph 5-126.
6.
Justin Wintle, Dictionary of War Quotations, (New York: The Free Press, 1989) page 85.
7.
National Archives: Dwight D. Eisenhower Presidential Library, Museum, & Boyhood Home. Quotes. https://www.eisenhowerlibrary.gov/eisenhowers/quotes; (Accessed March 25, 2024).
Author
Retired COL Esli Pitts is an associate professor of Army Tactics, U.S. Army Command and General Staff
College, Fort Leavenworth, KS. His previous assignments include director, Department of Tactics, Training
and Doctrine, Maneuver Center of Excellence, Fort Moore, GA; inspector general, U.S. Army, Europe and
Africa; director of Training, Education and Leader Development, Office of the U.S. Security Coordinator,
Jerusalem; task force senior maneuver trainer, Joint Multinational Readiness Center, Hohenfels, Germany;
commander, 3rd Battalion, 8th Cavalry Regiment, Fort Cavazos, TX. Retired COL Pitts attended the U.S. Army
War College. He has a bachelor’s of arts degree in history from Washington State University, a master’s of
science degree in international relations from Troy University and a master’s of science degree in security
studies from the U.S. Army War College.